new VarianceShadowFilter()
- See:
Properties:
Name | Type | Description |
---|---|---|
blurRadius |
Number | The blur radius for the soft shadows. |
lightBleedReduction |
Number | A value to counter light bleeding, an artifact of the technique. |
minVariance |
Number | The minimum amount of variance. |
useHalfFloat |
Boolean | Uses half float textures for the shadow map, if available. This may result in performance improvements, but also precision artifacts. Defaults to true. |
Extends
- ShadowFilter