Class: SkeletonJoint

SkeletonJoint

SkeletonJoint describes a single joint in a Skeleton. (Pedantic note: some packages call these "bones", which is technically a slight misnomer.)


new SkeletonJoint()

Author:
  • derschmale <http://www.derschmale.com>

Members


inverseBindPose :Matrix4x4

The inverse bind pose of the joint. This was how the joint was positioned with the mesh in the default skinned state (usually the T-pose).

Type:

name

The name of the joint.


parentIndex

The index in the Skeleton of the parent joint.