HeightMap contains some utilities for height maps.
Methods
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<static> from8BitTexture(texture [, generateMipmaps] [, target])
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Smooths out an 8-bit per channel texture to serve as a height map. Otherwise, the limited 8 bit precision would result in a stair-case effect.
Parameters:
Name Type Argument Description texture
The source 8-bit per channel texture.
generateMipmaps
<optional>
Whether or not to generate a mip chain.
target
<optional>
An optional target texture.