new SkeletonAnimation(rootNode)
Parameters:
Name | Type | Description |
---|---|---|
rootNode |
* | Either a |
- See:
Properties:
Name | Type | Description |
---|---|---|
transferRootJoint |
Boolean | Defines whether the root joint's movement will be applied to the target Model's scene position. This way, scene movement can be synchronized to the animation. |
applyInverseBindPose |
Boolean | Defines whether or not the inverse bind pose should be applied to the skeleton's pose. |
animationNode |
SkeletonBlendNode | The root animation node of the blend tree. |
Extends
Members
-
entity
-
The target entity.
- Inherited From:
Methods
-
getNode()
-
Gets a node in the tree with the given name.
-
onRemoved()
-
Called when this component is removed from an Entity.
- Inherited From: