TextureWrapMode defines how a texture should be samples when the coordinate is outside the [0, 1] range.
Properties:
Name | Type | Description |
---|---|---|
DEFAULT |
The default texture wrap mode (REPEAT). |
|
REPEAT |
The fractional part of the coordinate will be used as the coordinate, causing the texture to repeat. |
|
CLAMP |
The coordinates will be clamped to 0 and 1. |